Press & Media Kit
Model Trains is the ultimate sandbox experience for railway enthusiasts and creative builders, allowing you to craft stunning and richly detailed miniature railway sets on your favorite devices and platforms. From humble beginnings with a simple loop to sprawling networks spanning continents, your creativity is the only limit.

| Title | Model Trains |
| Developer / Publisher | Second Quest Private Limited · Bengaluru, India |
| Genre | Sandbox · Simulation · Builder · Cozy |
| Platforms | Steam, Xbox, Windows, macOS, Linux |
| Modes | Single-player sandbox, campaigns, community challenges |
| Engine | Unity 3D |
| Stage | Vertical Slice · monthly playtest updates |
| Release | Early Access in 2027 |
| Website | playmodeltrains.com |
| Playtest | railyard.gg/playtests/model-trains |
Model Trains is the ultimate sandbox for crafting stunning, richly detailed miniature railway worlds. Powerful world-sculpting tools let you shape the landscape; a deep building system lets you lay extensive rail networks, span bridges and tunnels, and decorate every corner. Bring it to life with friendly automation, schedules, signals and switches, then capture and share your dioramas with a global creator community. Underneath the cozy surface sits an honest rail simulation of gauge, grade, clearance, braking, signalling and derailment physics, made legible through planning and diagnostic overlays.
Click any image for full resolution. High-res images.
A quick preview to Model Trains - the ultimate model trains sandbox simulator.
A look at the some of the new building tools and maps we released in a previous update.
A quick look at what our players have been building so far!
A look at some features giving players finer control over how their world takes shape as their rail tracks interact with the terrain.
We introduced the Train Manager in our last update. The Train Manager allows you to quickly build custom trains and run them on your network.
In our April release, we added Precision Track Editing, Tunnels & Terrain Interaction.
In our March release, we revamped our Terrain Tool, and added a Slope Builder & Contour Lines.
Our February release introduced physics-based Derailments in the game.
| Press / Partnerships | press@secondquest.games |
| Discord | discord.secondquest.games |
| YouTube | @SecondQuest_ |
| X / Twitter | @SecondQuest_ |
| @SecondQuest_ | |
| linkedin.com/company/second-quest | |
| Blog | secondquestgames.substack.com |